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RPG Maker MV Save Editor

  • .rpgsave

Edit RPG Maker MV .rpgsave files online. MV saves are LZString-compressed JSON — upload one to browse the whole party, inventory, switches and variables as a searchable tree.

Try the demo first

RPG Maker MV stores an entire playthrough — gold, inventory, party stats and every quest switch — in a .rpgsave file. Upload it, change what you need and put it back.

How to edit a RPG Maker MV save

  1. Open the game folder and go to www/save.
  2. Upload the numbered file for your slot, for example file1.rpgsave.
  3. Search for the value you can see in-game and edit it.
  4. Download the file and put it back under the same name.

What you can change

  • Gold, stored on the party as _gold
  • Items, weapons and armour, kept as id → quantity maps
  • Actor levels, EXP, HP/MP and parameters
  • Switches and variables, stored by index in _data arrays

Where the saves are stored

MV keeps saves in the www/save folder inside the game directory. Browser-packaged MV games are the exception: they store the same data in the browser local storage, so there is no file until the game exports one.

What the format actually is

An .rpgsave file is JSON put through LZString compression, which is why it looks like a wall of characters in a text editor rather than readable data. Some builds ship zlib-compressed variants of the same thing, and those open here too. Decompressed, it is the plain object graph the engine serialised: party, actors, switches, variables, map state. The editor decompresses it, shows it as a tree and recompresses on download, so the game accepts the result.

Questions

Which of the .rpgsave files is my save?

file1.rpgsave is save slot 1, file2 slot 2, and so on. global.rpgsave records which slots exist and their timestamps, while config.rpgsave holds settings rather than progress. Edit the numbered file for the playthrough you want.

Where is gold in an MV save?

The party keeps it as _gold. Searching for the amount you see in-game finds it immediately, and it is a plain number, so you can just change it.

Is this different from MZ or VX Ace?

Yes. MZ writes .rmmzsave with the same structure inside but compresses it with zlib instead of LZString, and the older VX, VX Ace and XP write Ruby Marshal binary. Each of those has its own page, and any of them opens here because the format is read from the file contents rather than the extension.

Other formats

  • Ren'Py Save Editor
  • RPG Maker Save Editor
  • TyranoScript Save Editor
  • Unreal Engine Save Editor
  • Naninovel Save Editor
  • JSON Save Editor
  • Twine Save Editor
  • QSP Save Editor
  • Unity Save Editor
  • Pokémon Gen 3 Save Editor
  • All guides

Save Editor Online

Open a save file in the browser, change what the game tracks, and take it back.

Upload a save
Try the demoRen’Py repackGuidesFAQContactHall of Fame
JSON.json
Naninovel.nson
Pokémon Gen 3.sav .srm .sa1
QSP.sav
Ren'Py.save
RPG Maker.rpgsave .rmmzsave .rvdata2 .rvdata .rxdata
Twine.save .savesbundle .txt
TyranoScript.sav
Unity.dat .data .sav .json .es3
Unreal Engine.sav

© 2026 Save Editor Online

Game and engine names are trademarks of their owners. Save Editor Online is not affiliated with them.

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Bringing saves back is not ready yet

Thanks, your click counts: it tells us to build this next. Novice keeps your 50 most recent saves, so the next ones are not pushed out.

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Novice Archivist

  • Upload files up to 20 MB (free: 10 MB)
  • No upload cooldown — upload back to back
  • Ren'Py auto-sign: the game never asks about an edited save
  • Keep your 50 most recent saves · pin 5 for good
  • Your name in the Hall of Fame
$2.50 / month
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  • Everything in Novice
  • Download any past version of your saves
  • Keep your 100 most recent saves · pin 10 for good
  • A name card in the Hall of Fame
$5.50 / month
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Master Archivist

  • Everything in Skilled
  • Keep your 200 most recent saves · pin 20 for good
  • Behind the scenes — how the service is built and run
  • Your own card at the top of the Hall of Fame
$27.50 / month
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Cancel anytime on Patreon · No lock-in

Prices per month, plus VAT. Maximum file size is 20 MB on every paid plan and 10 MB on the free tier.

Your game will ask about this save every time

This save was written by Ren'Py 8.1 or newer, which signs every save with a key that lives on your computer, and editing it breaks that signature. We removed the broken one, so the file loads: the game asks whether you trust it, you say yes, and you play. It just asks again on every load, because nothing in the file proves it came from you.

To stop the question, sign it. It's free and takes about a minute: the Repack page asks for the file you just downloaded and your security_keys.txt, and hands back a save the game loads without asking anything.

Editing Ren'Py saves often? Any paid tier stores the key once and signs every download for you: no Repack page, and the game never asks.

Sign it for free

Where do I find security_keys.txt? · Signing works without an account.

You have this file already

Keep your saves with you

Signing in is free. Your file uploads either way.

  • 10 saves instead of 5
  • Your saves on any device, not only this browser
  • The save you already uploaded comes with you

Joining Patreon is free and needs no pledge.