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TyranoScript Save Editor

  • .sav

Edit TyranoScript and TyranoBuilder .sav files online. Change flags, variables, affection and route progress in a searchable tree — no install needed.

Try the demo first

TyranoScript and TyranoBuilder visual novels store their entire state — flags, counters, route variables — in a .sav file. Upload it and edit those values directly in the browser.

How to edit a TyranoScript save

  1. Upload the .sav file from the game save folder.
  2. Search for the flag or counter you want — variable names set by the script are visible in the tree.
  3. Change the value and confirm.
  4. Download the save and put it back where you found it.

What you can change

  • Story flags and custom variables the script sets
  • Affection and route counters
  • Chapter and scene progress
  • Unlocked gallery and CG entries

Where the saves are stored

Desktop builds usually keep saves in a "savedata" folder inside the game directory. Browser builds keep them in the browser local storage instead of on disk, so there is no file to upload unless the game offers an export.

What the format actually is

TyranoScript keeps the game state as JSON inside the .sav file — the variable table the script has been writing to during your playthrough. Because it is structured data rather than a binary blob, the whole state is browsable and every value is editable in place.

Questions

Where are the story flags in a Tyrano save?

TyranoScript stores story state in variables the script declares. Permanent ones are usually prefixed f. and system-wide ones sf. — those prefixes are a good thing to search for when you are looking for the value that drives a route.

Does it work with TyranoBuilder games?

Yes — TyranoBuilder projects are TyranoScript underneath, so their saves use the same format and open the same way.

My file is .sav but from another engine — will it still open?

Several engines use .sav, so the extension alone means nothing. The file is identified by its contents, and if it turns out to be a different engine it is routed to the right parser automatically.

Other formats

  • Ren'Py Save Editor
  • RPG Maker Save Editor
  • Unreal Engine Save Editor
  • Naninovel Save Editor
  • JSON Save Editor
  • Twine Save Editor
  • QSP Save Editor
  • Unity Save Editor
  • Pokémon Gen 3 Save Editor
  • All guides

Save Editor Online

Open a save file in the browser, change what the game tracks, and take it back.

Upload a save
Try the demoRen’Py repackGuidesFAQContactHall of Fame
JSON.json
Naninovel.nson
Pokémon Gen 3.sav .srm .sa1
QSP.sav
Ren'Py.save
RPG Maker.rpgsave .rmmzsave .rvdata2 .rvdata .rxdata
Twine.save .savesbundle .txt
TyranoScript.sav
Unity.dat .data .sav .json .es3
Unreal Engine.sav

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Game and engine names are trademarks of their owners. Save Editor Online is not affiliated with them.

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Bringing saves back is not ready yet

Thanks, your click counts: it tells us to build this next. Novice keeps your 50 most recent saves, so the next ones are not pushed out.

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Novice Archivist

  • Upload files up to 20 MB (free: 10 MB)
  • No upload cooldown — upload back to back
  • Ren'Py auto-sign: the game never asks about an edited save
  • Keep your 50 most recent saves · pin 5 for good
  • Your name in the Hall of Fame
$2.50 / month
Get Novice Archivist
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Skilled Archivist

  • Everything in Novice
  • Download any past version of your saves
  • Keep your 100 most recent saves · pin 10 for good
  • A name card in the Hall of Fame
$5.50 / month
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Master Archivist

  • Everything in Skilled
  • Keep your 200 most recent saves · pin 20 for good
  • Behind the scenes — how the service is built and run
  • Your own card at the top of the Hall of Fame
$27.50 / month
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Cancel anytime on Patreon · No lock-in

Prices per month, plus VAT. Maximum file size is 20 MB on every paid plan and 10 MB on the free tier.

Your game will ask about this save every time

This save was written by Ren'Py 8.1 or newer, which signs every save with a key that lives on your computer, and editing it breaks that signature. We removed the broken one, so the file loads: the game asks whether you trust it, you say yes, and you play. It just asks again on every load, because nothing in the file proves it came from you.

To stop the question, sign it. It's free and takes about a minute: the Repack page asks for the file you just downloaded and your security_keys.txt, and hands back a save the game loads without asking anything.

Editing Ren'Py saves often? Any paid tier stores the key once and signs every download for you: no Repack page, and the game never asks.

Sign it for free

Where do I find security_keys.txt? · Signing works without an account.

You have this file already

Keep your saves with you

Signing in is free. Your file uploads either way.

  • 10 saves instead of 5
  • Your saves on any device, not only this browser
  • The save you already uploaded comes with you

Joining Patreon is free and needs no pledge.