RPG Maker Save Editor

  • .rpgsave
  • .rmmzsave
  • .rvdata2
  • .rvdata
  • .rxdata

Edit RPG Maker saves online — MV (.rpgsave), MZ (.rmmzsave), VX Ace (.rvdata2), VX (.rvdata) and XP (.rxdata). Change gold, levels, items, switches and variables in the browser.

RPG Maker games keep gold, party stats, inventory and every quest switch in the save file. Upload it, find the value, change it, download it back — MV, MZ, VX, VX Ace and XP are all handled, and the format is detected from the file contents rather than the extension.

How to edit a RPG Maker save

  1. Upload your save file — .rpgsave, .rmmzsave, .rvdata2, .rvdata or .rxdata.
  2. Search for the value you want to change; searching for the current amount is the quickest route to the right field.
  3. Edit it in the tree — numbers, strings and booleans are all editable in place.
  4. Download the file and drop it back into the save folder, keeping the original file name.

What you can change

  • Gold and any item quantity in the inventory
  • Party member levels, EXP, HP/MP and individual stats
  • Switches and variables — the flags that drive quests and events
  • Playtime, party position and map state

Where the saves are stored

MV games keep saves in "www/save" inside the game directory; MZ dropped the www folder, so its saves sit in "save" instead. VX, VX Ace and XP write Save1.rvdata2-style files next to the game executable. Browser-packaged builds are the exception — they keep the save in local storage rather than a file.

What the format actually is

RPG Maker splits into two families. MV and MZ write LZString-compressed JSON (.rpgsave / .rmmzsave), so once decompressed the save is ordinary structured data. VX, VX Ace and XP predate that and write Ruby Marshal binary (.rvdata2 / .rvdata / .rxdata) — a serialized object graph rather than text. The editor handles both and shows either one as the same browsable tree.

Questions

Which RPG Maker versions are supported?

MV, MZ, VX, VX Ace and XP are all supported, including the gzip-compressed variants some builds produce. Upload the file and the right parser is picked automatically from its contents, not from the extension.

How do I find gold in the save?

Search for the amount you currently have. Gold is stored as a plain number, so searching for it lands you on the right field almost every time — then change it and download.

Can I edit switches and variables?

Yes. Switches and variables are in the save tree alongside everything else. They are stored by index rather than by name, so the usual approach is to note a switch before and after it flips in-game, then compare.

Other formats